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EnerCities: The first serious game on Facebook – Friends from Paladin Studios Launch App!

icon1 Posted by Richard Kastelein in Innovation, Social Gaming, Social Media on 12 4th, 2009 | 6 responses

Kudos to our fine friends at Paladin Studios in Leiden for their release today!

Paladin Studios Launch Facebook Social Gaming App called EnercitiesPaladin Studios Launch Facebook Social Gaming App called Enercities

Facebook, one of the leading social networks with over 350 million users, got a Serious Game on its platform today. Called EnerCities, it gets serious about the energy issues of our world. It is a casual city builder created by the Dutch game developer Paladin Studios. The project has a €1.4M budget, and is funded by the European Commission’s Energy Agency.

Rock-Paper-Scissors

“The game is about managing a virtual city”, says Dylan Nagel, who is product manager for EnerCities and co-founder of Paladin Studios. We took several elements from other city builders, and brought it down to the bare essentials.”

Players start with a small grid of nine squares and a limited choice of buildings. They then place structures like industrial plots and residential areas. When done well, the city levels up and grows in size. Each level brings more complexity, but also more opportunities for improving one’s score. Nagel explains:

“We tried to model the game after the real world. The triangle of People, Planet, and Profit is a balancing act which is at the heart of the game mechanics. If the player gets this right, it will reflect in the scores. This makes it essentially a rock-paper-scissors dilemma.”

Paladin Studios App - Enercities on Facebook

Facebook

While EnerCities was originally designed for a standalone website, the choice for Facebook could be the driving factor for making the game successful. Says Derk de Geus, co-founder
and CEO of Paladin:

“We want to create a thriving community, where players compete for the highest scores and share their experiences with the game. Social Networks have the potential to make this happen.”

While the game does not have a persistent world like most Facebook games, there is a simple scoring system that allows players to compare their scores and rankings with friends. De Geus:

“Players can experiment with different scenarios. One time you play the industrial tycoon, the next an eco-friendly city builder. Either way, the decisions are tough and you will need to compromise. The idea is that you play with the world and experience the outcome.”

European Commission

The game is funded by the Energy Agency of the European Commission, specifically the Intelligent Energy Program of 2007. The €1.4M budget covers not just game development, but several other aspects.

De Geus:

“Roughly 20% of that money goes to the game itself. The other 80% is split between educational material, marketing and impact research, with most of the funds going to the roll-out of the game. It is essential that schools and teachers embed the game in their curriculum, and this requires significant effort. It deserves a big chunk of the project’s budget.”

In fact, Paladin Studios is part of a larger European consortium. The partners include educational institutions from The Netherlands, United Kingdom, Germany, Slovenia and Greece. In addition, there is an energy agency in Granada and an innovation agency in The Netherlands.

“So far it’s working very well, especially considering the international nature of the team,” says De Geus. “The one thing we had to get used to is the pace of the project. We are a small, agile studio, used to working at a fast pace. Working with the E.C. and educational institutions turns weeks into months, and months into years.”

Paladin Studios App - Enercities on Facebook

Paladin Studios App - Enercities on Facebook

Public Beta

The game is in public beta now on Facebook and on www.enercities.eu. While the current focus of the game lies on electricity, other energy topics will be included soon.

“There are several topics, like peak oil and energy saving, that still need to be added to the game. We are working hard to add these to the next release,” says Nagel. “The official release will be early next year. By then we will have the educational platform in place, and the rollout phase will begin.”

Links

EnerCities Website – www.enercities.eu
EnerCities on Facebook – apps.facebook.com/enercities
Paladin Studios – www.paladinstudios.com
Twitter: www.twitter.com/paladinstudios, www.twitter.com/enercities
Dylan Nagel – www.twitter.com/dylannagel
Derk de Geus – www.twitter.com/derkdegeus

For more information, please contact Paladin Studios at @paladinstudios.com" target="_blank">info@paladinstudios.com

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EnerCities: The first serious game on Facebook – Friends from Paladin Studios Launch App!

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6 Comments »

  1. Tweets that mention EnerCities: The first serious game on Facebook - Friends from Paladin Studios Launch App! | Agora Media Group Blog - Travel Industry, Social TV, tCommerce, 3D, Augmented Reality, Marketing, Design, Applications, Mobile, Open Source -- Says:
    December 4th, 2009 at 2:50 pm

    [...] This post was mentioned on Twitter by Richard Kastelein and Agora Media Group , open source. open source said: EnerCities: The first serious game on Facebook – Friends from …: … Customization, Collaboration – Future Business Tr http://url4.eu/sXuL [...]

  2. Twitted by agoramedia Says:
    December 4th, 2009 at 2:51 pm

    [...] This post was Twitted by agoramedia [...]

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    December 4th, 2009 at 3:08 pm

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  4. EnerCities: The first serious game on Facebook - Friends from … Mobile CHN Says:
    December 4th, 2009 at 4:03 pm

    [...] here to read the rest: EnerCities: The first serious game on Facebook – Friends from … By admin | category: mobile de | tags: agora-media, black, collaboration, design, [...]

  5. being Says:
    December 4th, 2009 at 10:35 pm

    Surely is the first ’serious’ game I see on FB. Even thou, to me, the concept of ‘the more you grow the better’ is the base of our, not entirely human caused, environmental problems in Earth planet. I use to say the world isn’t over populated but over consumed. And we human beings are always looking for more (grow, gold, goods, greed, etc), for quantity over quality. Also I can’t understand well how People and Planet are considered to be in the same level of Profit.

  6. Richard Kastelein – Adventures in Social Media and Online Publishing » EnerCities: The first serious game on Facebook Says:
    December 5th, 2009 at 11:16 am

    [...] EnerCities: The first serious game on Facebook – Friends from Paladin Studios Launch App! [...]

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