Jimmy Pataya – Friends from Paladin Studios Launch iPhone Game – Built in Two Weeks!

in Mobile, Social Gaming by on April 15th, 20101 Comment
Jimmy Pataya

WOOHOO!

Our friends at Paladin Studios, who we worked with on Twinners in 2007-08, have just released their first iPhone game called Jimmy Pataya. Will we see it on the iPad next?

In this action-arcade title, players jump from an airplane to face an obstacle course called “The Grinder”. By tilting the iPhone side to side, players dodge objects at an increasingly fast pace. The goal is to get as far as possible and earn ample bragging rights!

Adrenaline

“We sat down a day before project start, to come up with a good theme. We went from word games to racers and puzzle games, but settled on a sky diving game,” stated Dylan Nagel, product manager for Jimmy Pataya. As it turned out, that theme was contested. “Next Monday, there were big differences in the way the team envisioned the project. Some wanted an extreme sports game, others were in favour of an anime-style colour matching title.” read more

Gaming for a better future – EnerCities… a city builder which aims to educate players about energy issues.

in Agora Announcements, Industry News, Innovation, Social Gaming, Social Media by on February 3rd, 20101 Comment

Today, February 3rd, game developer Paladin Studios has launched EnerCities. It is an online game in which players are challenged to build a sustainable city. It will run online (www.enercities.eu) and on Facebook, and is available in six European languages. The game is part of an educational platform dealing with energy issues, backed by European Commission funding of €1 million. read more

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